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3rd IM Workshop: H2020 Project Proposal Development and Writing

Comments

6 comments

  • Ismail Ozturk

    Seems helpful. Congrats. Thanks a lot.

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  • Levent Çavaş

    Do you want us to bring our own laptops? From the meeting programme we will need our laptops, i believe.

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  • TurkeyinH2020

    It will be helpful if participants have laptops.

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  • TurkeyinH2020

    In relation with the exercise for ICT-20-2017: Tools for smart digital content in the creative industries

    According to the "Green Paper on the potential of cultural and creative industries" these are defined as: 

    • Cultural industries: industries producing and distributing goods or services that at the time they are developed are considered to have a specific attribute, use or purpose that embodies or conveys cultural expressions, irrespective of the commercial value they may have. Besides the traditional arts sectors, they include film, DVD and video, television and radio, video games, new media, music, books and press.
    • Creative industries: industries that use culture as an input and have a cultural dimension, although their outputs are mainly functional. They include architecture and design, which integrate creative elements into wider processes, as well as subsectors such as graphic design, fashion design or advertising.

    See the full Green Paper on the potential of cultural and creative industries.

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  • Emre Köseoğlu

    Thank you very much for all of your works and great efforts!

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  • TurkeyinH2020

    Stay tuned in this page as we are going to upload new material.

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